package de.justphil.tcg.tcgserver.game.mechanics.property.properties;

import de.justphil.tcg.tcgserver.game.mechanics.game.Game;
import de.justphil.tcg.tcgserver.game.mechanics.property.Property;

public class Damage extends Property {

	public Damage(Game game) {
		super(game);
	}

	public static final int LIFE_MODIFICATION = -1;

	@Override
	public int getLifeModification() {
		return LIFE_MODIFICATION;
	}

	@Override
	public int getType() {

		return PROPERTY_DAMAGE;
	}

	@Override
	public boolean isStackable() {

		return true;
	}	
}
